#ifndef S_BLOCK_H
#define S_BLOCK_H

#include "piece.h"


class s_block : public piece
{
    public:
        s_block(int posy, int posx);
        virtual ~s_block();
        void m_Rotate();
        void Update_position(int row, int column){m_position[0]=row; m_position[1] = column;};
    protected:
    private:
};

#endif // S_BLOCK_H
